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Controls

LMB: Place start tile

RMB: Place end tile

Q  : Place river

W  : Place Wall

E  : Empty

(Path is automatically generated when both start and end tiles are on the grid)

Pathfinding algorithm can be changed in the dropdown field (BFS, Dijkstra, A*)

Number of nodes traversed is including the end tile

If surrounded start or end tile, a debug.log("No path") will appear

StatusReleased
CategoryOther
PlatformsHTML5
AuthorSilLee